Set Player Nurturing and Killing
This feature allows you to set a player and a nurturing amount in the backend to apply nurturing to an individual player. Once the player reaches the specified nurturing amount, they will automaticall
Scope of Application: Individual control, allowing independent management of a single player to enable personalized intervention.
ControlSet
This API is provided by the OMG platform and is called by the integrator.
POST {OMG_BACKEND_URL}/api/v1/merchant/outer/patron/control/set?trace_id=your_trace_id
Headers
Content-Type
"application/json; charset=utf-8"
sign
"your_sign_string"
Body
app_id
string
Use the merchant appid obtained from the backend. For multi-currency merchants, pass the corresponding sub-merchant appid.
uname
string
The players’ platform IDs, separated by commas.
amount
integer
The nurturing amount (for each player), with the unit based on the merchant’s currency type. Supported range: 0.01–1,000,000. When passing the parameter, the value must be multiplied by 10,000.
type
integer
14 — Nurturing 15 — Killing
patron_type
integer
Customer nurturing parameter. This parameter must be provided when type = 14.
0: Fast customer nurturing1: Slow customer nurturing
Integrator Request Parameter Example
OMG Platform Response Parameter Example
Response Example Parameter Descriptions
code
Yes
integer
Status Code
msg
Yes
string
Message
is_open
Yes
integer
The customer support function switch is 0 for off and 1 for on
evaluation_period
Yes
integer
Determination period 1-daily, 2-weekly, 3-monthly, 4-lifetime, 5-time period
turnover_multiple
Yes
integer
Reach the set turnover multiple to close the promotion state
net_income
Yes
integer
Reach the set profit closing promotion state
effective_count
Yes
integer
Effective times
trigger_interval_rounds
Yes
integer
Trigger interval number
custom_time_start
Yes
integer
When the evaluation_period is 5, there is a value
custom_time_end
Yes
integer
End time: When evaluation_period is 5, there is a value
Error Code
Last updated